Gaming Startup Funding Drops Sharply in 2025
Despite strong industry demand and major acquisitions, 2025 is on track to be the weakest year for gaming startup investment.

2025 is proving to be a tough year for the gaming startup sector. So far, global venture funding for companies in the gaming space has reached only around $627 million. If this trend continues, it could mark the lowest annual total in years.
Funding has been steadily declining over recent quarters. As the second quarter wraps up, it looks like this may be the weakest period for gaming startup investment in a long time.
Strong Demand, Weak Funding
Despite the drop in funding, the gaming industry remains strong in terms of user engagement and spending. In 2024, over 190 million Americans played video games, and total spending on games, consoles, and accessories topped $57 billion.
Publicly traded gaming giants are also thriving. Companies like Roblox, Nintendo, and Take-Two Interactive have seen their stock prices rise in 2025, showing continued market interest and confidence in the industry.
Major Acquisitions Continue
The merger and acquisition space tells a more positive story. In March, Scopely acquired Niantic’s gaming division—the studio behind Pokémon GO—for $3.5 billion. In May, CVC Capital Partners made a $2.5 billion investment in Turkey’s Dream Games, the maker of Royal Match and Royal Kingdom. The deal involved both debt and equity, and existing venture investors exited the company.
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